![]() (It enables it even if you have it turned off in the Control Panel Mouse settings.) Now when those games call the function (asking that all movement be accelerated), Windows enables the mouse 'Enhance pointer precision' feature, which adds mouse acceleration using a varying curve to control the mouse response. In XP, and later Windows versions, Microsoft changed how mouse pointer acceleration worked. Pointing and aiming in those games was OK, because the mouse response was then linear (all movement was accelerated by the same amount it was doubled). On Windows 2000 and earlier, that removed all variable acceleration. Some older games, such as Half-Life 1, Counter-Strike 1.x, Quake, Quake 2, Unreal and others, while they are active and running, call a Windows function intending to disable variable mouse acceleration by forcing ALL movement to be accelerated by the same amount (doubled). If you don't know you need it, then you don't need it! (If you applied one of the Windows 2000 or Windows 98/95 Acceleration fixes, then 'Enhance pointer precision' must be checked ON to enable it.) Enjoy exactly 1-to-1 mouse to pointer response! Reboot or Log off to apply the fix (you have to reboot or Log off). (See below for non-Administrator account use.) Answer Yes, OK to the prompts that appear. Select the REG file that matches the DPI% you use and Double-click it. Select the folder that matches the Windows version you use and Double-click it. the 3rd slider position (might not be shown) will be 150%.) (On Windows 8.1 or 10, if you see a 'Smaller.Larger' slider, then: See if you have 100% or 125% or 150% selected. Find the display DPI that you currently use:Ĭlick Start, click Control Panel, select Appearance and Personalization, select Display. It is like the CPL Mouse Fix and Cheese Mouse Fix, but gives exactly 1-to-1 mouse to pointer response for Windows 7 or Windows 8.x or Windows 10.Įxactly 1-to-1 means no discarded or delayed mouse input while game playing. It is a registry file that removes Windows 7 or 8 or 8.1 or 10 mouse pointer acceleration. The MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix What does your FPS run? What are your system configuration?Įdited by Tarl Cabot, 20 November 2018 - 04:12 AM.The 'MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix' is available at this link: Unlocking it the player has no real control over aiming.ĭo you play with Armlock unchecked and unlocked? Change Arm Lock (temporarily enabled or disabled when key is kept pressed) keymap to Toggle Arm Lock.(switches from one to the other with a keypress and release).Īlso, F9. Some players have their system mouse settings and DPS set up so high that they play with Arm Lock enabled all the time. What are your system's mouse settings, are they set about medium? If set high with a high DPS setting mouse it could compound the issue to where the in-game sensitivity has no measurable effect. I thought I'd ask to see if there was something I could use to be able to control the aiming in a better way. I guess the Javelin is too "slippery" for me right now. I tried high and low sensitivity settings and everything in between. I don't know.īTW, I'm not exactly new this "move your upper torso independently" concept as I've played Heavy Gear 2 (if anyone remembers that game) but that game doesn't have this problem (yes, I still have that game installed). Maybe I shouldn't have taken those mobility nodes. My Javelin has 6 MGs (or HMGs as I tend to switch the loadouts) and getting them to focus on a single component with the jittery aiming input is bad. I started playing the game with the Revenant and ranged engagements without the LRMs were fine (I had med. ![]() I know, it'd be better if I practice but that's not the point I'm making here. But when I'm having to dogfight the lights or harass the heavies/assaults who have sight of me, my aim is really hard to control as I feel that the sensitivity isn't how I want it to be. I've tried adjusting the sensitivity and found that when having to quickly "exit stage right", it's perfect. ![]() I use a mouse and I feel that it's quite jittery, especially now that my Javelin has pretty good mobility (I got most of the nodes here).
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